Cyberpunks & Subcultures
The term "culture", as defined in 1871 by British anthropologist Edward B. Tylor, means "that complex whole which includes knowledge, belief, art, morals, law, custom, and any other capabilities and habits acquired by man as a member of society". Perhaps the most recent development in human culture is the manner in which we interact with one another through the medium generally referred to simply as "the Internet". The development and rapid proliferation of Internet and World Wide Web users has dictated that a corresponding culture would not be far behind. This culture includes a developing vocabulary, including such terms as "newbie", "spam", and "Netiquette". The net culture links included herein focus specifically on cyberpunk.
Bowling Green State University, Bowling Green, Ohio: Shawn P. Wilbur: Cyberpunks to Synners
Review this voluminous thesis on the cyberpunk subculture, courtesy of Shawn P. Wilbur. Includes observations on this late 20th century phenomenon.
Carnegie Mellon University, Pittsburgh, Pennsylvania: Techno Culture
Discover this surreal take on cybernetic consciousness. You'll find all the new thinkers here, including William Gibson, John Perry Barlow and more.
Sander Van Zoest: Cyberpunk Resources Guide
Browse this clearinghouse for cyberpunk literature. Explore an index of authors/cyberpunk works, as well as games, movies and e-zines.
University of Texas, Austin: Cyberpunk Fiction
Explore this tribute to the works of William Gibson and Neal Stephenson, with regard to courses/projects relating to cyberpunk technologies.



