Final Fantasy XI Character The Beastmaster Explored
An examination of one of the classes from the top-selling multi platform online role playing computer video game.
The Beastmaster is simply what it literally means, which is a master of beasts. It tames monsters and uses them for its own purpose. Creatures do not remain tamed forever though as the time you get to keep them is random. Beastmasters are not as powerful as Warriors, but they are very good for those who like to go solo or always hunt and go alone for they can tame monsters to come to their aid. The Beastmaster can use many different active abilities to tame and command its pets.
The Beastmaster's job revolves around their ability to tame monsters. A tamed monster becomes the Beastmaster's pet, following the Beastmaster around and attacking their foes upon command.
Beastmasters usually tame monster of equal or lower level. While Beastmasters at some times could time higher-level monsters, its unadvisable to do this for these monsters can return to their hostile and wild state or lose your control over it at unexpected times.
Beastmasters can command their pets to attack a foe. The pet will remain totally allegiant to the Beastmaster until (1) the pet dies (2) the maximum duration for control expires or (3) the monster breaks the spell.
The Beastmaster is an Extra Job, a job that must be quested for upon reaching level 30 before it becomes available to your character. As such, you will have a good working knowledge of the FF XI world by the time you are ready to attempt the Beastmaster Quest.
Switching to the Beastmaster job for the first time (just like switching to any other job for the first time) means that you start at level 1 in the job.
One of the main uses of a Beastmaster pet is as a Tank. Often, monsters attack the first thing that attacks them. This allows the beastmaster to have their pet absorb a large amount of the damage in a fight while simultaneously keeping their party safer.
To become a beastmaster make sure you have the right level required. You can now go to the lower Jeuno area and talk to the NPC named Dietmund, located at G11: merchant’s door. Click on the door and th character will come out and would ask you to get him some night flowers. Next go to Location F8 of Qufim Island. Walk down the small passage at the cliff and click on the night flowers. Remember that you could only obtain the flowers at night when it starts to glow. You can now go Back to Dietmund. There would be a cut scene, after this is finished talk to the chocobo house owner Brutus in Upper Jeuno to complete the quest. After all of this is doen you can now be a beastmaster at your Mog house.
The Beastmaster's job revolves around their ability to tame monsters. A tamed monster becomes the Beastmaster's pet, following the Beastmaster around and attacking their foes upon command.
Beastmasters usually tame monster of equal or lower level. While Beastmasters at some times could time higher-level monsters, its unadvisable to do this for these monsters can return to their hostile and wild state or lose your control over it at unexpected times.
Beastmasters can command their pets to attack a foe. The pet will remain totally allegiant to the Beastmaster until (1) the pet dies (2) the maximum duration for control expires or (3) the monster breaks the spell.
The Beastmaster is an Extra Job, a job that must be quested for upon reaching level 30 before it becomes available to your character. As such, you will have a good working knowledge of the FF XI world by the time you are ready to attempt the Beastmaster Quest.
Switching to the Beastmaster job for the first time (just like switching to any other job for the first time) means that you start at level 1 in the job.
One of the main uses of a Beastmaster pet is as a Tank. Often, monsters attack the first thing that attacks them. This allows the beastmaster to have their pet absorb a large amount of the damage in a fight while simultaneously keeping their party safer.
To become a beastmaster make sure you have the right level required. You can now go to the lower Jeuno area and talk to the NPC named Dietmund, located at G11: merchant’s door. Click on the door and th character will come out and would ask you to get him some night flowers. Next go to Location F8 of Qufim Island. Walk down the small passage at the cliff and click on the night flowers. Remember that you could only obtain the flowers at night when it starts to glow. You can now go Back to Dietmund. There would be a cut scene, after this is finished talk to the chocobo house owner Brutus in Upper Jeuno to complete the quest. After all of this is doen you can now be a beastmaster at your Mog house.
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